Good biking advice.......... > Counter Steering: > If you push the left bar, the bike goes left. > If you push the right bar, the bike goes right. > That is, unless you keep pushing the right bar > all the way, then you will probably go left > while the bike swaps ends. > > Crashing: > Remember riding isn't inherently dangerous... > crashing is. > > The Sidelines: > It's always better to be on the sidelines wishing > you were on the track than on the track wishing > you were on the sidelines. > > Fuel: > The ONLY time you have too much fuel is when > you're on fire. > > The Rear Wheel: > The rear wheel is just a big fan used to keep the > rider cool and his butt relaxed. If in doubt... > watch. When it locks up or slides out you can > actually see the rider start sweating and pucker > marks appear on the seat. > > Too Slow: > No one has ever hit something too slow. > > Rides: > A 'good' ride is one you can walk away from. > A 'great' ride is one you can walk away from and > use the bike again. > > Getting Hit: > They can't hit you if you're not there. > > Mistakes: > Learn from the mistakes of others. You won't > live long enough to make all of them yourself. > > Traction: > When traction is sparse, the probability of > survival is inversely proportional to the angle > of lean. Large angle of lean, small probability > of survival and vice versa. > > Your Brain: > Never let a motorcycle take you somewhere your > brain didn't go five seconds earlier. > > Fog: > Stay out of fog. The single red taillight you > think is another rider ahead that you can catch, > might be the red starboard light of a docked boat. > > Parking: > Always try to keep the number of times you park > the bike equal to the number of times you've ridden it. > > Luck & Experience: > You start with a bag full of luck and an empty > bag of experience. The trick is to fill the bag > of experience before you empty the bag of luck > > Mirrors: > If all you can see in your mirrors is the direction > you were previously traveling intermingled with sparks, > and all you can hear is commotion from the passenger > riding pillion; things are not at all as they should be. > > Other Objects: > In the ongoing battle between objects made of metal, > rubber and plastic going dozens of miles per hour, > and the ground going zero miles per hour, the ground > has yet to lose. Same holds for cars, trucks, walls > and most animals. Draws don't count. > > Judgment: > Good judgment comes from experience. Unfortunately, > experience usually comes from bad judgment. > > Going Forward: > It's always a good idea to keep the headlight end > going forward as much as possible. > > Looking: > Keep looking around. There's always something you've > missed. > > Laws: > Remember, gravity and centrifugal force are not just > good ideas. They're laws not subject to repeal. |